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software tinkerer and aspiring rationalist. transhumanist and alterhuman

I have strong opinions about #Lisp but love S-expressions. I also have strong opinions about video games, TTRPGs, software, and programming in general and I post about them a lot

I like to use curly braces to {group words together} to make my sentences easier to parse. for example, try reading the garden path sentence "the complex houses married and single soldiers and their families", and now try reading it with curly braces: "{the complex} houses {married and single soldiers and their families}"

I try to thoroughly CW anything that I post or boost which might be triggering, or just cause strong emotions like outrage or fear. sometimes I make mistakes but I want to make my posts as safe to read as possible. I even CW when I'm {complaining about} or {making fun of} something in case you don't want to hear a stranger criticize something you love

replying to messages is very energy-intensive for me, so I may not reply to certain messages at all, or it may take me a long time. DMs are especially hard
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I use _a lot_ when probing exploitable stuff.

I should donate to curl.

*30 seconds later*

I have now donated to curl.

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last night i dreamt i was in love with a giant rainbow worm. i miss them

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recyclable moss [Viridi Vix]

True

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NSFW art (hyper breasts)
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[horse ebooks voice] everything happens so much

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Great blog post by @mahryekuh on the discussion of lightweight websites.

I've been meaning to write about how I think big events like conferences should have a static site version of their website available in addition to any kind of dynamic one.

Internet on expo halls and other large venues is usually pretty bad when there are hundreds or thousands of people and being able to get the important info on a spotty wifi from a static site is quality of life improvement.

https://marijkeluttekes.dev/blog/articles/2026/01/21/why-light-weight-websites-may-one-day-save-your-life/

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i made an archery game that uses your charging cable as the controller

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they should make a cafe with the atmosphere of a coffee shop except they sell stuff without caffeine and they don’t close at like 3pm when I’ve barely just woken up lol

like maybe I just want to vibe in a place where it feels like someone might make conversation with me (but please don’t actually 😱) but I don’t want to be functional by 3pm

there are boba places too but the ones I’ve been in so far have very different atmospheres - one of them is weirdly sterile (white and mint green, like a dentist’s office) and feels like an American fast food place

anyway I’m probably going to spend more time at the local library instead since I’m allowed to be in there without spending money. I fucking love that there are libraries in this country. one of the only good things we Americans are allowed to have

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Edited 3 months ago

I got a decrepit old bicycle for Christmas this year (my family is weird about money) and brought it to a bike repair place and the guy asked me “what do you plan to use this bike for?”

and I was so perplexed by that question. eventually I said “I want to travel to places because the places that I want to go to are far away from me” and he looked equally perplexed by my answer. but like what did he expect me to say? it’s like asking what I’m going to use a refrigerator for

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Edited 3 months ago

a lot of games that advertise themselves as “fast-paced” feel like they’re trying to force me into a flow state - by making it so that if I ever pause to catch my breath I’ll die (Ultrakill is a good example of this). but you can’t force a flow state - that’s just going to stress me out and make me quit. the way to get me into a flow state is to let me approach the gameplay at my own pace, and let me increase that pace over time as I gain mastery

the recent “Doom” games (2016 and on) are especially bad for this because they don’t just force you to play at a very fast pace - they also force you to play in a very specific way

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Edited 3 months ago

playing Starcraft 2 feels like commanding a squad of oblivious idiots with no sense of self-preservation, except your only means of communication is pointing and grunting

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this is still my favourite digitigrade feature / pawpub extension
see also https://pawpub.entities.org.uk/extension/poke

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Edited 3 months ago

I think I’ve learned that I don’t like when a game gives me a Telltale-style choice because:

  • it always feels like I don’t have enough information to make an informed choice (and if I did, it would probably become more like an objective puzzle rather than a subjective dilemma)
  • some of these choices in games are traps (and others feel like traps but might not have been intended as traps), where there’s an objectively right answer and an objectively wrong answer and the game will shame or punish me for guessing wrong
  • I often learn more information about the choice I’ve made after I’ve made the choice, which generally leads to regret
  • since I don’t want to be shamed or punished for my choice, I try to think of ways around the dilemma instead - like out-of-the-box solutions that might solve the problem without any downsides. and then I get upset that I can’t do those instead

I think I really enjoy thinking about ethical dilemmas in shows like Star Trek but I don’t want to actually make them in a game and be held accountable for them lol - that’s not a good feeling at all

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video game complaining, Soulslikes
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how did soulslikes go from “read your enemy’s animations carefully so you can choose when to attack, when to block, when to parry, when to move out of the way, and when to dodge-roll because every movement is slow and costly”

to “memorize the perfect rhythm to frantically tap the dodge-roll button while a 12-foot-tall blur of knives breakdances at you”

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I found this to be a very interesting point regarding LLMs, like we all know the prices are kept low right now to try and promote adoption and that enshitification will occur, but I didn't think of how the lack of enshitification in terms of ux could be a draw for people seeking simplicity.

https://mastodon.online/@mwichary/115877369194217136

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I made corned beef hash yesterday and I decided to switch it up a little and threw in some poblano peppers. I highly recommend! They are now going to be part of my standard recipie, the flavour works so much better than bell peppers and still brings that extra brightness and texture.

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I’ve decided that I’m getting an associate’s degree in programming, because maybe in 2 years there will be tech jobs again and maybe the corpos will fucking take me seriously for once if I have a degree

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Edited 3 months ago

ughh Second Wind’s most anticipated games of 2026 are entirely story-driven fuck off

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Edited 3 months ago

40k as a setting actually has a lot of cool shit in it, but 40k media almost invariably fixates on the least interesting and most generic parts (space marines, orcs, tyranids)

but like 40k has:

  • cenobite demons of hedonism and temptation that can break your mind with unimaginable pleasure of any variety you can imagine
  • shapeshifting assassins in sexy skintight suits who have psychic cannons that can fry your brain through any amount of armor
  • the Adeptus Mechanicus (thankfully they get a little screen-time sometimes and they even got their own game once)
  • also I don’t know what the Tau’s deal is but they seem interesting I want to see them in something

also I mentioned orcs as generic above but that’s not actually true? the orcs in 40k are actually a fungus that reproduces asexually and they’re so psychically powerful that their technology only works because they believe it does. but in 40k media they’re presented as generic for some reason lol idk

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