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video game complaining, Soulslikes
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how did soulslikes go from “read your enemy’s animations carefully so you can choose when to attack, when to block, when to parry, when to move out of the way, and when to dodge-roll because every movement is slow and costly”

to “memorize the perfect rhythm to frantically tap the dodge-roll button while a 12-foot-tall blur of knives breakdances at you”

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