what the fuck did they do to the youtube UI
why do corpos always do this constant UI churn instead of fixing or improving anything
I decided to dabble in #PixelArt yesterday and made this. I feel like I could’ve done a better job with shading but I’m a little proud of it - especially since I basically don’t do pixel art at all
(this is traced from an actual picture btw)
you can only have one. which do you choose?
@smolcasm thank you for the help! and yeah I am probably going to do the skin/CSS filtering eventually once I know more about the tags that I want to avoid
but, could you tell me where to find the side search bar? for example when I do this search here’s what it looks like to me
I do see a search bar in the upper-right but that’s all that I can see unfortunately
highly relevant pic
(the artist is Tarakanovich btw and they are Very Good 🥵)
sporngus (fig a)
vs.
sprongus (fig b)
know the difference
I am going to find the CEO of Discord and fill their mailbox with human teeth
I fucking love YT series freighters. I want to drift in space for 4 months in a YT-1930 with my entire polycule as we all just relax and talk and play video games and cuddle
(the YT-1930 can hold 4 months’ worth of food, water, and other supplies)
“kas wtf are you talking about”
I have no idea it’s just in my WSL login message for some reason
can I get a Vixen’s Scream from all my femboy foxes?
for reference, here’s a screenshot from Doom (1993) (the good one). notice how your eyes are instantly drawn to the zombie shotgunners and imps, because they’re the most relevant things for you to be looking at. notice how quickly and easily you can identify everything that’s happening in this picture just from a glance
maybe I’m biased because I’ve played a fuckton of Doom (1993) (the good one) but I think that the visual style of Doom (1993) (the good one) is very visually appealing, very stylish, and most importantly very very clear at a glance
when I call a game “over-juiced” this is the type of shit that I’m talking about