video games allow us to live out even our most impossible wish fulfillment fantasies such as… *checks notes* being a disposable corporate wage-slave exploiting a planet’s resources for the profit of space billionaires
seriously why are there three separate factory games with this premise and how can people stomach playing them? what is it with automation games and fucked-up stories?
im like a weird kind of furry where instead of fur i'm like kind of a bipedal hairless ape
fellas, if your savior:
that's not your savior. that's a colony of fermenting microorganisms
I think we have certain innate desires - given to us by evolution - that we can not indulge directly without hurting others. I’m specifically thinking of the desire to dominate and conquer others, the desire to feel superior to others, and the desire to be violent and to feel dangerous and powerful because of that violence
I think the vast majority of people have these desires, but if we indulged them directly we would start attacking people or socially dominating them - which would be harmful to others who didn’t consent to that
so we have to find roundabout ways to satisfy these desires. obviously kink can indulge all of these desires very very directly. I think roleplay is another great way to indulge these desires (and of course there’s plenty of overlap between roleplay and kink, or even ways to incorporate the two together)
another way to satisfy these desires is through video games - where dominance, superiority, violence, etc. are simulated for us in virtual worlds where no one is actually harmed. why else would video games (generally) be so violent if not to satisfy these desires?
but with that out of the way, what I actually want to talk about is how this relates to competition in games, and video game culture in general. yep this is related to my last boost
first of all I want to say that I don’t enjoy competition because I don’t have a healthy relationship to it, so my perspective on it might be skewed. but with that said, I think that the purpose of competition in a sport, a competitive video game, a competitive board game, etc. is to let the winning side satisfy their desire for domination and superiority - with a (hopefully mild) emotional cost to the losing side
I can’t imagine a reason to play a competitive game (as opposed to a singleplayer or co-op game) other than to establish domination and superiority over another person in a way that everyone consented to by playing the game. in which case only one team/player can have their desires satisfied at a time, at an (ideally mild) cost to the others. the goal is probably that everyone will get to win at least a bit, so everyone will get to feel dominant and superior at least some of the time. but again my perspective might be skewed here
obviously one needs to be very careful when engaging in a competition. one needs to understand that this is meant to be a safe environment to indulge dark desires that would otherwise harm others, and to understand that it’s not only possible but important to learn to not feel too hurt by losing. that way losing is a mild enough pain for a player that the positive experience of winning will even it out
unfortunately a lot of players don’t have the emotional maturity to do this - so they express domination and superiority in terrible ways to the other players, or they express frustration and contempt that they won’t get to be dominant and superior. I think that’s more-or-less what toxicity is and where it comes from: the desire for domination and superiority, stoked by the competitive nature of a PvP game, unfiltered
I think a lot of people are drawn to video games because they have an especially strong desire for dominance and superiority, and that is part of why even singleplayer games can have toxic communities - because video game players as a demographic disproportionately want to assert superiority over others - and they often don’t have the emotional maturity to express that in healthy ways. which is how you get things like *shudders* the Steam community
so how do we fix this? assuming that I’m right about why people play games (both singleplayer and multiplayer) the best thing to do is probably to create a culture that:
it frustrates and upsets me that the need to feel valuable to capitalism poisons so much, but especially relationships.
we should celebrate the interests, progress, and excellence of our loved ones but instead, many feel threatened because of the inherent competitive nature in which we’re steeped. and often these feelings can’t be openly addressed despite the fact that it’s a systemic problem rather than an individual problem. too often i’ve heard expressions of these feelings be met with accusations of jealousy and the only remedy is to get good or whatever. it’s made much worse and much more confusing when so often these feelings are directed to those who are close to us. what are we supposed to say: “stop being so hot and good at stuff, it makes me feel worthless?”
even more specifically, it reminds me of the relationship between passing and feeling threatened by other trans individuals.
i hate the idea of living competitively. i like competition but competition only works when it happens in (mostly) a vacuum where the rest of the participants’ lives are cooperative – otherwise, it’s just reinforcing and celebrating the same shitty behavior that makes us miserable in the first place.
esports and SBMM have done so much damage to the culture of multiplayer games
also the whole ecosystem of YouTube tutorials for how to hyper-optimize your gameplay in any given game - normalizing the idea that there are objectively right and wrong ways to play
what’s the proper way to format a song title?
don't make me tap the sign, goddamn bitches
despite my Feelings about RTSes, I’ve actually been loving Starcraft 2’s Wings of Liberty campaign. I love that it doesn’t punish you for taking your time (so far, anyway. this had better not change lol) and the story seems designed entirely around wish fulfillment as well: you play as someone who is building a resistance movement against a fascist government - saving people in the process - and so far there are never any moments that feel to me like they were designed to cause pain or to make the player feel disempowered/weak/etc.
there isn’t too much talking or emotional stuff either - the game mostly gives me just enough context and atmosphere and then it’s straight into the game, which I love
also I discovered that in the options menu you can slow the game speed down. there isn’t a proper real-time-with-pause feature, but this has been good enough for me. I use the slow motion option liberally whenever I feel overwhelmed (I barely play RTSes and I have trouble even controlling the camera lol. imagine those “I taught my 80-year-old grandma to play Skyrim” videos but it’s me trying to do anything in Starcraft)
as much as Blizzard sucks (and I wish them a slow death), the sad thing is that they had (pre-Overwatch) a really unique approach to game design that I like a lot. I like a lot of their games, and I think their approach to storytelling, atmosphere, worldbuilding, etc. is perfect for me
so rowan’s spent the past 2 weeks or so really working on a game. it decided to go with bevy because it’s the only thing that runs well enough on her laptop to actually develop something.
in the past 2 weeks, it has:
)would love to upload a video or something but there’s not much to look at and also fuck trying to record/screenshare on wayland, hate it so much. once that works though, expect a few images/videos 
I need some urgent #Linux help. I ran updates on Manjaro... having forgotten about the dropping of x11 support AND nVidia dropping my graphics card's support (GTX 1070 Mobile). The result... the boot text stops at CUPS (I disable the splash. I hate the splash). I can go to tty. startplasma-wayland does work, with issues.
I don't even know where to start to fix this. If I can get my login screen, and Second Life works, I'm not picky if it's x11 or wayland right now. I can fix other things later.
Is your OS working properly?
If re-installing the game does not fix your problem, then we would recommend checking the state of your Windows CPU using DiscCheck or memtest86 or any such tool used in windows diagnostics.
Please also check:
A) That you have enough space set aside on your HDD drive.
B) That you have completed any and all updates Windows has to installIn the worst case scenario, you might have to consider a full re-installation of Windows. CPUs can be rather fragile, and if you have spent a long time without activating/properly maintaining it, there is a chance it can break.
Should you wish to re-install Windows, we would recommend consulting their user manual.
For data recovery and whatnot, we would also recommend reading the user manual or consulting with the manufacturer of the CPU
Just practicing drawing isometric robot parts and exploring different concepts. Yes, there are some GLaDOS and WALL-E inspired parts in there...🫠
One of the ways I'm dealing with AI slop at work is that when I'm giving feedback on the work I'm making sure to never assign the responsibility of the bad code to the AI. I'm directly saying that "this change that YOU made needs to be corrected". I'm always assigning the output of the AI to the person who put me in the position of reviewing the work. It is their responsibility to read the code that they're trying to review, they are responsible for 100% of the code, so they also get 100% of the blame when it's bad. If a change is confusing or nonsensical I'll ask "why did YOU make this change?". I'll never ask why an AI made a change, that we cannot know. All we can know is why someone thought it was acceptable to ship garbage, and we can assign them the responsibility for the garbage that they're willing to ship
ugh I hate waterlogging as a mechanic. I’m trying to make a kelp farm in modern Minecraft and I thought it would be cool if the water was fenced in with signs stacked on top of each other, so I could walk right into the water from anywhere
but apparently as the kelp grows it’s waterlogging the signs for some reason?? so I have to encase the entire sign-kelp-water box with cobblestone and I’ll figure out how to get into it later
just discovered a useful trick: if you’re having trouble opening a pickle jar, try putting on rubber gloves
it seems like not being able to open a jar is not because of lack of strength but lack of friction between your hands and the jar - but latex is very grippy
now that there’s basically no way to get a tech job in the US, what do y’all recommend as a career field for someone who:
I’m okay with even low-paying jobs as long as it’s a liveable wage, but ideally I’d like something that doesn’t take too much unpaid training because I want to get some kind of income quickly
here’s what I’ve considered so far:
accountant: it seems like there’s an expectation for me to be “professional” (create a whole work persona and mask aggressively) which I hate, and I would also need to network. but I’m considering this
locksmith: I’ve always wanted to learn lockpicking, but I’m unsure how dextrous I am, and I feel like my hands might have to get dirty/sticky/gross if I did this
CNC machine operator: this seemed perfect for me at first (get to make cool parts, get to work with computers, minimal People Stuff), but then I learned that I’d still have to work with parts with my hands so my hands would probably still get gross and that would drive me crazy - unless I can wash them immediately after
boosts are encouraged!
I absolutely hate the requirements to “dress professionally” and “act professional” and even create a LinkedIn profile for a fake “professional” persona for myself, just to convince potential employers that I meet their preconceived and utterly arbitrary idea of what a good worker is
the whole thing makes me want to take a shower - I hate it T_T
but I’m thinking about making a LinkedIn unfortunately, because it seems like I need connections in order to get any kind of job at all, and making connections offline is extremely difficult for me as someone with crippling social anxiety