if it feels like you need a math degree to understand a data structure then either:
“hm now that I’m using Racket, this is a great opportunity for me to experiment with using monads! Racket’s documentation is extremely beginner-friendly so surely the monad documentation will be too”
the monad documentation:
For mature audience only.~ 🔞
@Cosmix also drew some artistic illustrations to depict her with more skin showing – for anatomy references of course.~
Thank you again Cosmix for drawing these too! I love the “French girl” pose, suit open n’ tongue out along with the cute and flustered full body illustration!~💛✨
@mark_pc yeah I definitely got the feeling that the retrofuturistic tech in A:I is very vibes-based, which does make sense! because I got the exact same feeling of “wait what is Ripley trying to do right now? what’s this tech she’s manipulating?” from the movie Alien - so I think it’s probably pretty accurate to the movie (which doesn’t surprise me at all because they (nailed the overall aesthetic of that movie)
and yeah I was very overwhelmed in that game lol - I don’t do well with stress or time limits. especially in the last third of the game when things really ramp up and stay ramped up
I did find it extremely vibey in places though and was really impressed by its art direction
I like to kinda summarize this as “I love bad storytelling” but what I mean is that I like:
and I’m pretty sure if you described this to Literally Anyone except me, they would call it bad storytelling. so that’s how I think of it - and not in a resentful way either. to me good storytelling is good because it’s an emotional rollercoaster - which I don’t want. I want storytelling that’s bad at being an emotional rollercoaster, so I’m happy to call this bad storytelling
after playing through a lot of FFXIV content I’ve concluded that ideally I want the story to involve my character as peripherally as possible. I don’t want to be a Chosen One who is deeply entangled in relationships with a bunch of characters and involved in morally complicated stuff while things go wrong around us
I want to be Some Girl who shows up and learns about the local worldbuilding and peoples’ problems and then fixes those problems in a way that is unambiguously good. and then people are thankful and tell me I did a good job and tell me about more worldbuilding and then I get to do the next quest
I’m way too much of a people-pleaser for companions in games
“all of this sneaking around must be so boring for you. I’m sorry. I should have left you back at camp”
“oh no I didn’t protect you well enough! I’m so sorry about that. I shouldn’t have put you at risk at all. I could have done all of this myself anyway”
“I hope this quest is interesting to you. I know it’s not the kind of thing you’d usually do. if you’re not interested I could always leave you back at camp”
“hey can you hold onto this loot for me until I can sell it? oh that voice line makes it sound like it’s too heavy for you - I’m so sorry. I’ll take it back”
“oh no that voiceline makes it sound like you don’t like the sun! I’m really sorry about that - maybe I should have left you back at camp. you know we don’t have to adventure together at all if you don’t like it”
My opinion or advice: Don’t share bad news or toxic content from or about the toxic beings out there. Stay informed - yes, but don’t supply the doomscrolling machine for others. Don’t tell the world that everything is shit. If we start being fatalistic and let the toxic mind waste flow in our life everything will be shit. It’s what the toxic people out there want. Share action against that shit. Share people who do something. don’t promote the end of all things. Promote the fight for good.
If you think about it, fanfiction in big fandoms is just commedia dell'arte.
I just beat the Guinness world record for speed-picking by 4 seconds!
Single-pin-picking, 8 differently-keyed, 4-pin, standard¹ padlocks, in 56 seconds.
And I did it while wearing a fluffy bear suit.
¹ the current record holder used laminated Master locks with no security pins, but I didn't want all the comments on my video to be "Master lock sucks" jokes, so I used Brinks instead.
This dialogue is adapted from an actual illustrative microfic in the gamebook, just to prove that I'm not joking about this.
if any of your medication is in tablet form, it might be possible to split it in halves or quarters with a pill splitter (ask your pharmacist to make sure this is safe for your specific pills. don’t try this with pills where getting an exact dosage is important)
if so, you can ask your doctor for a higher dose than you need, so that you can stockpile your medication for times when you don’t have access to healthcare
for example you could ask for double the dose that you actually need and then only take half a pill at a time. then just keep refilling your meds as if you’re taking them at the expected pace, and build up a stockpile over time
keep in mind that what I’m suggesting is potentially dangerous, but it’s also potentially dangerous to be deprived of medication for a prolonged period of time, so do with this what you will
another thing to keep in mind: this can sometimes backfire if it turns out that the higher-dose pills can’t be split, so it can be helpful to look up what the higher-dose pills come as (if they’re tablets vs. gel capsules, for example)
one funny thing I just realized is how I can recall rich hickey, the king of dynamic fuckery, having mentioned at least once that database schemas are important, and you can notice that in the fact datomic has a schema unlike most nosql garbage
and it makes me wonder, if the answer is really that everyone likes types, and we just put them in different places according to test and use case
the things I build don't use a database, more often than not, so it makes sense I would enjoy typing out the types of the stuff I have in memory, because there's no database schema for me to rely on
this is just a half-formed thought though