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software tinkerer and aspiring rationalist. transhumanist and alterhuman

I try to be very careful about CWing things. sometimes I make mistakes but I want to make my posts as safe to read as possible

I sometimes post NSFW/kinky/lewd things behind CWs. this should go without saying but if you're a minor please do not interact with anything lewd/NSFW that I post

I have very limited energy and am very shy so it might take me a long time to reply to messages sometimes, or I might not be able to reply at all. this is kind of an "output only" account for the most part, but I'm hopeful that I can change that over time

I sometimes use curly braces to {clearly show where a grammatical phrase begins and ends}, like that. you can think of them like parenthesis in code or math, except they operate on grammar instead

@nycki woah this looks so weird! I love that they found a super unique aesthetic and just went for it lol. I’m ngl I’m a bit apprehensive about it after watching a bit of the trailer but I hope it ends up being something that I’d like! I bet a ton of people will like it either way though

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@biscuitsofdeath omg thank you! I really appreciate this, and I might take you up on it sometime. I’m still figuring out what I even want to do right now, but it’s great to have a potential connection (on that horrible website T_T)

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@kasdeya as someone who uses lisp, don't @ me with the middle one.

but wait come back I haven't told you how everything in this language is technically a....

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@hearts yess I absolutely hate this - and a lot of insecure players will nit-pick others’ choices in order to make themselves feel superior, or do other weird mind games like that, and it’s just extremely bad overall

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@ada that’s fair! that’s exactly what I was trying to get at: instead of dedicated servers there’s a matchmaking system, which means that nobody can form a community and everyone is a random every time - which breeds all kinds of isolation and toxicity and is just overall terrible culturally

although also, I think that SBMM might only make sense if a game is designed to be competitive. for example it wouldn’t make sense to have SBMM for Mario Party or (I hope?) Mario Kart - since these games are designed to balance out uneven skill levels automatically

so if a game has matchmaking of any kind and that matchmaking is SBMM then I think that indicates that it’s designed to be competitive while also unintentionally(?) preventing players from forming communities and making friends within the game, and that’s an especially bad sign

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Edited 6 days ago

esports and SBMM have done so much damage to the culture of multiplayer games

also the whole ecosystem of YouTube tutorials for how to hyper-optimize your gameplay in any given game - normalizing the idea that there are objectively right and wrong ways to play

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i swithc workspace and then i see fopi :) :) :) neofox_floof fluffytail

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what’s the proper way to format a song title?

71% [artist] - [song title]
28% [song title] - [artist]
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Grace Vulpes Alopex (973748)

don't make me tap the sign, goddamn bitches

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@emberquill thank you for this! I was so worried about RPM and rotation direction and efficiently laying out the gears, and etc. but starting simply and using a new waterwheel for every device was exactly what I needed to start getting into the mod. I’ve actually been enjoying it a fair bit now! although it’s still really hard for me to make most things lol - even a basic auto-smelter or auto-cooker took me a lot of thought and experimenting. I also had to clear away a lot of space dedicated to Create tinkering since my machines always seem to take up way more space than I expect lol

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@nycki ooh I’ve heard of Mice Tea! TF isn’t my thing but I love that that exists. and yeah I would really love to see more like that too

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@kasdeya I'm also tangentially reminded of jan Misali's recurring youtube segment "Conlang Critic" and how after the first few episodes he stopped asking "how good is this conlang" and started asking "how effective is this conlang at the thing it's trying to accomplish"

and I think that should be the new review standard for everything

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@nycki oohh I would love that! I’m a big fan of the Second Wind YouTube channel (a video game channel that posts about game design, news, reviews, etc.) but they are so fixated on emotional depth and storytelling complexity for whatever reason. and I feel like the overwhelming majority of popular singleplayer games are fixated on that as well. and I wonder if it’s some kind of reinforcement cycle where reviewers care about these things disproportionately so games focus on them

but yeah idk I find them extremely hard to find for some reason. I actually don’t know if I’ve found any game like that that was made in the past 8 years or so. the most recent one that I can think of (and this is very very debatable) is Obduction, which came out in 2016

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there’s a certain style of video game storytelling that’s deliberately light and unobtrusive and shamelessly wish-fulfill-y (Wings of Liberty is a great example) and I feel like you don’t really see it in modern games. even games that seem like they’ll have this lighter style of storytelling, really don’t. they tend to get emotional towards the end - taking me by surprise

so I wonder if I should be looking at older games to find new things to play - and try to ignore modern games

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despite my Feelings about RTSes, I’ve actually been loving Starcraft 2’s Wings of Liberty campaign. I love that it doesn’t punish you for taking your time (so far, anyway. this had better not change lol) and the story seems designed entirely around wish fulfillment as well: you play as someone who is building a resistance movement against a fascist government - saving people in the process - and so far there are never any moments that feel to me like they were designed to cause pain or to make the player feel disempowered/weak/etc.

there isn’t too much talking or emotional stuff either - the game mostly gives me just enough context and atmosphere and then it’s straight into the game, which I love

also I discovered that in the options menu you can slow the game speed down. there isn’t a proper real-time-with-pause feature, but this has been good enough for me. I use the slow motion option liberally whenever I feel overwhelmed (I barely play RTSes and I have trouble even controlling the camera lol. imagine those “I taught my 80-year-old grandma to play Skyrim” videos but it’s me trying to do anything in Starcraft)

as much as Blizzard sucks (and I wish them a slow death), the sad thing is that they had (pre-Overwatch) a really unique approach to game design that I like a lot. I like a lot of their games, and I think their approach to storytelling, atmosphere, worldbuilding, etc. is perfect for me

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re: game dev infodump
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@rowan I’m excited for when you can work more on the game design and level design parts! I imagine the programming stuff can’t be too fun lol

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eli (ˈe̝ːli), vampire kitsune

game dev infodump
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so rowan’s spent the past 2 weeks or so really working on a game. it decided to go with bevy because it’s the only thing that runs well enough on her laptop to actually develop something.

in the past 2 weeks, it has:

  • setup a blender/bevy workflow using bevy_skein that allows design in blender and all the unfun stuff to stay in code
  • made a basic player controller: movement, looking around with the mouse
  • added physics (love u avian3d)
  • made an interaction system that allows for entities to have arbitrary behaviors when the player interacts with them
  • added an animation/animator system that reads from blender and kinda makes it work in bevy. it’s still kinda jank and doesn’t handle it very well, but it does work
  • made a tiny ui framework with data binding
  • made a change detection system that uses bevy’s new observers/events (just got done profiling this and it’s Not Bad ™ for a first attempt nkoShrug)
  • setup tracy and configured cargo to build a slimmed down version of the game for testing and profiling stuff

would love to upload a video or something but there’s not much to look at and also fuck trying to record/screenshare on wayland, hate it so much. once that works though, expect a few images/videos hearts1

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I need some urgent help. I ran updates on Manjaro... having forgotten about the dropping of x11 support AND nVidia dropping my graphics card's support (GTX 1070 Mobile). The result... the boot text stops at CUPS (I disable the splash. I hate the splash). I can go to tty. startplasma-wayland does work, with issues.
I don't even know where to start to fix this. If I can get my login screen, and Second Life works, I'm not picky if it's x11 or wayland right now. I can fix other things later.

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Grace Vulpes Alopex (973748)

long post, copied from the worst readme I've ever read
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Is your OS working properly?

If re-installing the game does not fix your problem, then we would recommend checking the state of your Windows CPU using DiscCheck or memtest86 or any such tool used in windows diagnostics.

Please also check:
A) That you have enough space set aside on your HDD drive.
B) That you have completed any and all updates Windows has to install

In the worst case scenario, you might have to consider a full re-installation of Windows. CPUs can be rather fragile, and if you have spent a long time without activating/properly maintaining it, there is a chance it can break.

Should you wish to re-install Windows, we would recommend consulting their user manual.

For data recovery and whatnot, we would also recommend reading the user manual or consulting with the manufacturer of the CPU

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