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software tinkerer and aspiring rationalist. transhumanist and alterhuman

I try to be very careful about CWing things. sometimes I make mistakes but I want to make my posts as safe to read as possible

I sometimes post NSFW/kinky/lewd things behind CWs. this should go without saying but if you're a minor please do not interact with anything lewd/NSFW that I post

I have very limited energy and am very shy so it might take me a long time to reply to messages sometimes, or I might not be able to reply at all. this is kind of an "output only" account for the most part, but I'm hopeful that I can change that over time

I sometimes use curly braces to {clearly show where a grammatical phrase begins and ends}, like that. you can think of them like parenthesis in code or math, except they operate on grammar instead
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šŸ…°šŸ…»šŸ…øšŸ…²šŸ…“ (šŸŒˆšŸ¦„)

I love seeing Fedi get bigger šŸ’ž it means more people for me to and make friends with.

But I feel like I'm seeing a lot less alt-text, and fewer content warnings on things that should have them 😢

Let's all build a culture of inclusion and accessibility as we grow together. It only takes a moment to make a difference.

Plus, if you like seeing "number go up", I know a lot of people, like me, who only boost posts with appropriate alt-text and CWs (same goes for follows) šŸ’šŸ¼ā€ā™€ļø

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p2p shitpost, lewd
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qbittorrent is telling me i have interested peers in my local area? and they aren't being choked? oh that stops now

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shitpost, surreal parody of misogyny
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2060’s conservatives be like: call me old fashioned but I think zeta male postfemme boywives need to stay in the kitchen and on the vatfarm where they belong

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eli (ˈeĢĖli), vampire kitsune

can’t sleep, time for low res game progress videos

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sometimes when I’m experiencingāøø a new piece of art, I won’t enjoy it, but I also won’t understand why not. like I won’t know what the art could’ve done differently so that I would be more likely to enjoy it. this is confusing to me because I don’t think this has ever happened to me with art that I do enjoy. I might not be able to identify every little factor that went into me enjoying a piece of art, but I can always at least point broadly at which things I’m excited about or especially appreciative of. so why is this only a problem with art that I don’t enjoy?

āøø for lack of a better term that encompasses ā€œplayingā€, ā€œwatchingā€, ā€œreadingā€, ā€œlooking atā€, ā€œlistening toā€, etc.

I think the difference between ā€œI’m not enjoying this and I don’t know whyā€ and ā€œI’m not enjoying this and I do know whyā€ is familiarity with similar art that I enjoy. for example when I read a cosmic horror story that I don’t like I’ll often compare it to my favorite cosmic horror stories. from that comparison I can notice differences, and try to identify if those differences make the story better or worse than my favorite stories. and from there I can try to puzzle out why that’s the case, which lets me generalize about my feelings about the whole genre

but on the other hand, if a piece of art is too different from any art that I’ve liked in the past, I can’t make any good comparisons. that’s not a problem if I like the art, because I think it’s fairly easy to identify some reasons why you like a piece of art on its own. but if I don’t like the art then I’m left floundering - I don’t have a good way to understand what I was meant to like about it and why

this all might end up sounding obvious to y’all lol but I wanted to explicitly process these thoughts. I want to be able to recognize this pattern if it happens while I’m experiencing some art in the future. I want to internalize that ā€œI don’t know why I don’t like thisā€ probably means ā€œI don’t like this and I haven’t liked similar art in the pastā€. it’s really helpful to have mental shortcuts like that

speaking of which, another good mental shortcut is ā€œI’m confusedā€ -> ā€œI’ve probably made an assumption that’s wrongā€

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eli (ˈeĢĖli), vampire kitsune

Edited 7 months ago
game design ramble
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in 2011, Soren Johnson wrote, ā€œGiven the opportunity, players will optimize the fun out of a game.ā€ that idea has bothered me ever since i first heard it and i haven’t really known why. i hear it repeated in GDC talks, GMTK videos, game design podcasts, forums, and practically anywhere else where a game has any type of optimal strategy.

i’ve forever subscribed to the notion that game designers and developers aren’t the ordinants of fun. they don’t identify some objective sense of fun and build a set of rules in order to codify that fun experience. this type of mentality is most apparent in board games but can be seen anywhere. inevitably, someone will criticize a game by saying it’s not fun and — equally as inevitably — someone will reply ā€œyou weren’t playing it right.ā€ it seems that there’s a belief that strict adherence to the designer’s vision will infallibly lead to fun and it’s the deviance which ruins the experience. i have separate, even stronger opinions about that but that’s for another time.

in my mind, game designers are more like sociologists – they try to observe what different demographics of people find fun and identify patterns. all of our information comes from observing players, not the other way around. it’s silly to think that we tell them how to have fun.

to be clear, i think the soren johnson quote has truth, particularly so when faced with issues like the skill inflation problem. in games like Overwatch, TF2, LoL, etc where as the community matures and the average skill level increases, it becomes much harder for beginners to play. the game has been so heavily optimized by the core players that outsiders can’t join (which, of course, is an eventual death sentence for the game).

but where i think the quote doesn’t make sense is when applied to single player games or games where one style of play won’t affect other players of the game. as far as i can tell, this application of the quote insinuates that players don’t know what’s most fun for themselves and, because of their overwhelming desire to win and do better, will eschew the fun modes of play for optimal ones. because of this phenomenon, we decreers of fun must protect players from themselves lest they ruin they ruin the pure vision for us, themselves, and everyone else!

who says being rewarded for playing optimally isn’t fun? obviously not everyone enjoys it, but that’s where the subjectivity of fun becomes relevant. but i’m pretty sure this is the entire appeal of puzzles – being rewarded for correctly solving it. using binding of isaac as an example, the creator lamented not adding item descriptions despite it being a deliberate design choice. he wanted to capture the sense of mystery that old games had and encourage experimentation. however in the age of the internet, it’s really hard to preserve any game mysteries so players just made wikis with all the item info. who is ā€œat faultā€ for this – the players for playing incorrectly, or the creator for designing incorrectly? both? neither?

i also think it’s misguided to assume that players will play a game long-term without having fun. instead, i think that fun matures and evolves with the player. i really like melee and symphony of the night, but i most certainly don’t play them like i used to when i was young and i definitely don’t play them the way they were intended by their designers. i like to speedrun symphony of the night and i used to enjoy playing smash competitively. it’s because the games are fun that my style of play continues to change.

alright i’m realizing this should’ve been a post on my blog, it’s way too long i’m sorry. i’ll probably have more to say on this later but it’s just something that constantly bugs me.

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Edited 7 months ago

#Borderlands 2 is free on Steam right now

https://store.steampowered.com/app/49520/Borderlands_2/

edit: read the reviews before using this game! it seems like it’s been updated recently with some very shady stuff that people are calling ā€œspywareā€

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Found in my archive:

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you can get #DeathLoop for free on Epic this week!

https://store.epicgames.com/en-US/p/deathloop

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the butch-femme dichotomy feels woefully incomplete considering guys get the whole bear-hunk-twink trichotomy

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"show me something that you both think is cool and absurdly terrible"

XJACK connectors
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Octavia Con Amore pink_moon_and_stars Succubard's Library

Edited 8 months ago

boosts_ok boosts help me survive hug_love

Check out these gentle reading playlists for falling asleep to~ espeon_love
(most of the books are from The Elder Scrolls series)

[Individual Books](https://youtube.com/playlist?list=PL2d7hrcggyd97GHjSuenQEWJBalgxclWC)
[Reading Streams](https://www.youtube.com/watch?v=fCABJILlaBM&list=PL2d7hrcggyd8STKj9SbqewsjIas4-oMrE)

All of my stand-alone story readings will continue to be added to this playlist with the newest on top, so you can even save the playlist and use it again in the future eevee_joy

update: I also have audio files (mp3+flac) available for any of my ko-fi and patreon supporters if you prefer that over streaming frog_blush
[[ko-fi]](https://ko-fi.com/octaviaconamore) [[Patreon]](https://www.patreon.com/c/octaviaconamore)

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eli (ˈeĢĖli), vampire kitsune

unsolvable computer science problems: casting from a type to the exact same type

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complaining about seemingly pointless cruelty in TES stories (fictional torture and murder mentions)
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TES lorebooks will go out of their way to show that the characters glorify torture or casually talk about how much they love worshiping daedra that force them to kill their own loved ones or something, and then just unceremoniously move on from that. and I’m so upset by this but also confused because what was I supposed to get out of it? am I supposed to think:

  • that this specific TES culture is terrible? (if so, why aren’t these stories clear about which culture they’re talking about?)
  • that all TES cultures are terrible? (if so, why don’t we see that terribleness reflected in the games? most TES characters seem like decent, average people)

overall I feel like the lorebooks in TES crank up the grimdark and edginess absurdly high compared to what we see in the TES games, and that’s such a jarring tonal shift to me that it feels like these books are set in a completely separate universe

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V-486233 "chainsaw certified robot gf", BSc

we really need to put more demon into pridemonth. it's already in there but not very visible.
priDEMONth
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