when i say i’m a monstergirl and that i want to cuddle, this is what i mean
I hate this entire country. the marginalized people who are able to claw their way into having some approximation of a fair chance are chewed up and spit out and left to rot. meanwhile the rest of us have been left to rot for our entire lives
and we’re all trapped here in this nightmare country that wants us to die because it costs money to leave, and we’ve been starved of money our entire lives
oh! the term that I was looking for was “capelet”. the silksong protag wears a capelet
petition to make NASA hide some Satanic symbols and reptoids and other weird shit on their mission patches from now on just to watch the conspiracy theorists lose their shit
"she likes to snap peoples' necks between her thighs, and i'm not complaining"
- @kasdeya
I've started making a doujin-style comic! Hope you'll like it :D
#nude #erotic #nsfw #NSFWart #DigitalArt #MastoArt #Fediart #lewd #art #doujin #comic #alien #exhibitionism #bigtits #multiplegirls
@kasdeya Lisps are all pretty much built up out of basic building blocks of eval and lambda, so they start really small and are built up, which is one reason people like them.
Common Lisp was (as far as I understand it, given that it is older than I XD) an attempt to standardize various lisps and kinda take the best parts of all of them. So it's very complete and has a lot of options, and its pretty well thought out imo, but you have a ton of functions.
Scheme kinda went in the the other direction of trying to strip things down to essentials. I'm not super familar with it, but I know it is frequently used for learning about language design because it makes an effort to have a minimalistic base, which then gets sugar added to it. So that part sounds similar to what you were mentioning.
I have been meaning to read "Lisp in Small Pieces" to get a little more into how it all works, but have been focusing on other things lately instead.
@Shivaekul ooh interesting! to be honest I don’t know much at all about the differences between the different kinds of Lisps. is Scheme {more designed around the idea of having a simple core language and building on top of that} than something like Common Lisp? I’m kinda curious how their philosophies are different if you don’t mind explaining
“kas you’re basically describing Lisp”
I do think that Lisp is trying to do what I want, but the problem with Lisp is that
I feel like my ideal programming language would be:
* simple to understand, but not necessarily simple to implement or mathematically simple. for example it is very easy to understand what 1 + 1 means when you see it in code, even though add(1, 1) could be considered “simpler” in terms of implementation
that way it would be a very expressive and nice-to-use language, but it would also have almost no magic whatsoever. you could learn the core language and then understand literally everything else in terms of the core language equivalent. so you wouldn’t have to memorize quirks of the module system or package.json semantics or edge cases of defining a class or anything else like that. becase as long as you know the core language and you know what your syntactic sugar is turning into, you would understand everything perfectly
also it should absolutely have Lua’s require() and dofile() functions because those are by far the most elegant module system I have ever seen
just heard Any Austin describe Star Wars Battlefront 2 (2005) as “fast-paced”. and the thing is, that is an accurate description of the gameplay. but also, please never use that phrase to describe one of my favorite games again
@kasdeya Dreams of Another has not yet released but I’ve read that it’s expected to be 20€ or so for something genuinely weird and cool. Demo is out already
@kasdeya don’t forget to also download the Still Alive mappack for Portal for even more puzzles to solve, also a fox can provide hints if needed
went looking into how hard it'd be to make a custom linux locale like en_US but with reasonable date/time formats, and found that someone had already done it: https://xyne.dev/projects/locale-en_xx/
I've gotten the sense that images are somehow considered more "real" that writing. Like, you're often allowed to write about things you're not allowed to depict visually, even though both depictions are equally fictional.
And I suspect that interactive media is in some ways considered more real than non-interactive media. There's been a lot of cases where controversy have erupted over something being depicted in a game that's being depicted in movies all the time and part of the reason seem to be that the interactivity makes you feel more culpable in what's happening, even if all you did was press a button.
(Though to be fair, it can be kind of hard to tell sometimes if people are mad at a video game because they feel like playing through something makes it feel too real in ways movies, despite generally being live action and historically showing at least a staged reality, don't... or if they are mad at a video game because they find the medium inherently frivolous and thus take issue with any serious topic being depicted in video games,)