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software tinkerer and aspiring rationalist. transhumanist and alterhuman

I try to be very careful about CWing things. sometimes I make mistakes but I want to make my posts as safe to read as possible

I sometimes post NSFW/kinky/lewd things behind CWs. this should go without saying but if you're a minor please do not interact with anything lewd/NSFW that I post

I have very limited energy and am very shy so it might take me a long time to reply to messages sometimes, or I might not be able to reply at all. this is kind of an "output only" account for the most part, but I'm hopeful that I can change that over time

I sometimes use curly braces to {clearly show where a grammatical phrase begins and ends}, like that. you can think of them like parenthesis in code or math, except they operate on grammar instead
Edited 9 months ago

about every two months I’ll think “maybe I should give #neovim colorschemes a try, instead of using the thrown-together collection of horrifying colorscheme hacks that I’ve been building over several years”

and then I’ll try the most popular colorschemes and see huge glaring issues (for my specific preferences) in all of them, and realize:

  • I could fix all of these issues with my own colorscheme hacks
  • but if I did this, I would basically be right back where I started

and that’s why instead of a neovim colorscheme I have a series of hacks

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I still don’t have a good way to organize my To Play list for games.

I’ve tried putting them into tiers based on how much I want to play them but those change too often.

I’ve tried sorting by genres but it doesn’t really capture useful information.

I’m currently using a split approach with high priority and low priority + genres and it’s okay. I have a big unprioritized section at the top that most stuff ends up in though. Also, everything in the low priority section is basically ignored.

I feel like just having a text list isn’t quite enough. I need visual information (and I’ve had this thought before!). I’ve tried

  • Steam’s lists kinda suck and it only has stuff on steam
  • IGDB was okay but I wanted to separate stuff into multiple lists. Going back and forth between them was a pain in the ass. The UX kinda sucks

Manually curating lists with links and visual info is a pain in the ass, too.

I don’t wanna build an alternate frontend for igdb astolfo_cry

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How capable do you feel in your current job? (Totally anonymous --- just curious)

34% 💪 Crushing it (Very capable)
46% 👍 Holding steady (Mostly capable)
15% 🤷 Figuring it out (Somewhat capable)
3% 😬 Struggling (Rarely capable)
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self-image negative, mental health positive?
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yess I finally had the energy to cut my hair today. I look like a fucking jarhead now but you know what? no more sensory issues from having hair all over me all the time, and showers are going to be so much faster and easier

I wish I could pull off the “hot lesbian in camo cargo pants” look because this haircut would be perfect for it. best I can do is “I shoot guns and eat crayons”

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Edited 9 months ago
fantasy racism, CW-boost
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kas makes fun of Japanese AAA games
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there’s a known medical phenomenon where the longer you work at a Japanese AAA studio the harder it is to conceptualize a game that is neither a visual novel nor a JRPG. consider:

  • every Final Fantasy: the JRPG of all time (generally with heavy visual novel elements)
  • Shin Megami Tensei: hyper-mega-paintrauma visual novel with JRPG elements
  • Persona: this is just Shin Megami Tensei again
  • Metaphor: Refantazio: this is just Shin Megami Tensei again
  • Fire Emblem: JRPG for people who hate themselves
  • Kingdom Hearts: JRPG made by and for people experiencing a manic episode
  • NieR games: I’ve never played them but I’m pretty sure they’re paintrauma visual novels with JRPG and bullet hell elements
  • Xenoblade: JRPG for people who want angst and suffering but like, maybe not as much as Shin Megami Tensei
  • all of the Pokemon games: cockfighting visual novel JRPGs (even the combat mostly consists of reading textboxes and pressing A)
  • Soulslike games: I like some of these but let’s be honest, they’re third-person hack-and-slash JRPGs. they have massively overcomplicated RPG systems that even the community doesn’t understand

the only known cure is to force them to work at Nintendo. even then, Nintendo loves their visual novels. they did create Skyward Sword, after all - a game that consists 95% of reading textboxes and pressing A

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The most millennial post ever

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Edited 9 months ago
roleplaying game writing criticism, vague mentions of racism as an example
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I’m tired of games creating moral ambiguity by forcing the player to choose from a list of morally objectionable options. that is an ethically complex choice but in a way that makes me want to wash my hands of the entire situation. I play roleplaying games so that I can feel like I’m making a difference in people’s lives, not arguably making the situation worse

I want to choose between multiple options that are all presented as if they’re the morally right thing to do, with very persuasive arguments for why you should choose them, but that are mutually exclusive

instead of “do you want to support the racists or the imperialists?” how about “do you try to dismantle systemic racism from within this country, or do you prioritize helping victims of racism escape the country?”

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Edited 9 months ago

TVTropes entires are such a mixed bag. sometimes it’s a really insightful analysis of the story or a cool bit of obscure lore and other times it’s like

Perky Goth: Marge Simpson once wore a black shirt and she is capable of experiencing happiness.

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Edited 9 months ago

I don’t understand how anyone can build redstone contraptions in survival Minecraft omg

miscalculated the exact dimensions of your redstone? tediously disassemble everything by hand and then reassemble it from memory 1 block to the left

almost finished with your build except suddenly you realized that you’ll need a single sticky piston? you can either disassemble the entire thing and start from scratch or leave it unfinished for the next 8 hours of gameplay while you travel across the entire world on foot looking for a swamp biome

it’s the same problem I have with Factorio except Minecraft is so much worse because you have to worry about inventory management, tool durability, hunger, monsters, all kinds of spacing issues,

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Edited 9 months ago

oof, I’ve finally encountered a game that my 13-year-old CPU just can’t run. unfortunately it’s the Oblivion remaster, which I was pretty excited about. so… that sucks

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Edited 9 months ago

Oblivion Remastered is incredible.

Much more than a coat of Unreal-Engine 5 Lighting and texture upgrading, they’ve addressed long-standing game-play issues, re-recorded certain lines with new voice actors, enhanced visuals and presentations, adjusted in-game NPC AI, walking/running mechanics, rebuilt models, tweaked monsters (those basic crabs are fast little feckers now).

It’s pushing terminology to call this a Remaster when other Remasters haven’t ever gone anywhere near as hard as this does. It’s almost a Rebuild of the original game. If anything justifies the large price-tag, it’s this.

Look how pretty it is. ablobmeltsoblove

#OblivionRemastered

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Edited 9 months ago
dragons being carnivores (it's fairly graphic)
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hey question for #neovim users: now that neovim 0.11 has added vim.lsp.completion.enable(), is there any reason why I should continue using nvim-cmp to provide LSP completions? can I still use nvim-cmp to provide other types of completion, while using regular neovim for LSP completions?

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Edited 9 months ago
cursed, Christianity, kinky?
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if my time on the internet has taught me anything, it’s that there’s only one type of person who goes out of their way to kneel in front of others and wash their feet

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Edited 9 months ago

I just updated to neovim 0.11. had to make a few minor changes to my config after some troubleshooting, but otherwise omg it runs so much better. the biggest difference is that generating autocomplete suggestions is perfectly smooth instead of freezing the UI for up to 1000 ms sometimes

also I absolutely love that they added so many keybinds from vim-unimpaired. the #1 thing that I always hate about vanilla vim or vim imitations is that they’re missing these keybinds. I could not live without [<Space> and ]<Space> lol I use them constantly

overall I love that neovim is trying its best to have the best defaults possible, so that it isn’t quirky and half-broken out of the box like regular vim is lol

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shitpost, fictional violence/murder
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❌ space station AI that sounds like HAL 9000

✅ space station AI that sounds like Cortana

femme AIs are just as capable as masc AIs of ominously malfunctioning and remorselessly murdering the entire crew one by one

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“They made this game hard on purpose so children would cry.” - Jaiden Animations on Mario 64

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lewd
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hentai artists be like: boob,,,,, bigger,,,

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