Posts
2710
Following
116
Followers
680
software tinkerer and aspiring rationalist. transhumanist and alterhuman

I try to be very careful about CWing things. sometimes I make mistakes but I want to make my posts as safe to read as possible

I sometimes post NSFW/kinky/lewd things behind CWs. this should go without saying but if you're a minor please do not interact with anything lewd/NSFW that I post

I have very limited energy and am very shy so it might take me a long time to reply to messages sometimes, or I might not be able to reply at all. this is kind of an "output only" account for the most part, but I'm hopeful that I can change that over time

I sometimes use curly braces to {clearly show where a grammatical phrase begins and ends}, like that. you can think of them like parenthesis in code or math, except they operate on grammar instead
re: shitpost, lewd
Show content

@shijikori that’s fair! it seems like a lot of people do

1
0
0

okay I finally fixed the LSP problems I was having with VSCode

apparently I needed to install a package inside of the Unity editor (which has its own package manager??) called “Visual Studio Editor” and then click “regenerate project files” in the “external tools” section of the Unity editor settings menu

0
0
3

@Nerts I really loved Gunpoint but was disappointed to learn that I couldn’t play it properly on my 2k monitor (it seems designed for a much smaller resolution) so I’m excited to try another game from the same dev

0
0
0

omg so many good Steam sales today!

I’m excited to try Swirl Watch, Heat Signature, Creeper World 3, and Toki Tori 2+. I’ve been wanting to try all of them for months lol

1
0
6
Edited 1 month ago
shitpost, lewd
Show content

smol tity is good

big tity is good

but very big tity? hyper big tity? that is not good. too much tity

2
1
8
Edited 1 month ago
evil social media
Show content

given that Twitter is transparently a Nazi shithole and Facebook is transparently pure evil incarnate, it’s actually kind of nice that reddit is “only” a backstabbing money-hungry company frequented by lots of condescending insecure cis white men. really puts it into perspective, I guess

0
1
11

@raeaw hm that’s good to know! I’ve heard that it is possible in Neovim but the solution sounded really hacky (you have to trick Unity into thinking that Neovim is actually Visual Studio by overwriting the Visual Studio binary with one that runs Neovim) so I haven’t wanted to do that, but I might tbh just because I miss neovim a lot and I already feel plenty out of my element working with both Unity and C# lol

1
0
0

@m omg I wish it was that way for me! but that’s good to know. I wonder what went wrong with my Visual Studio and/or Unity

0
0
1
Edited 1 month ago
spider anatomy
Show content

I used to be so impressed by how many degrees of freedom (DoF) a spider has in total. like they have:

  • eight legs (probably around 2-3 DoF each)
  • pedipalps (3 DoF?)
  • chelicerae (3 DoF?)
  • very complex mouth parts (I don’t even want to guess lol)
  • probably some DoF for their bodies too - like where their cephalothorax connects to their abdomen
  • definitely some complex parts for their spinnerets

and I always wondered how their brains were able to handle all of that complexity - since my brain certainly couldn’t

but then I thought about it more and:

  • 8 of my fingers have an equivalent DoF to a spider’s 8 legs
  • let’s say that my thumbs have equivalent DoF to a spider’s pedipalps. that sounds about right to me
  • now let’s say that my arms (not including my fingers - I already counted those) have equivalent DoF to a spider’s chelicerae. I actually suspect that my arms have more, but this is a conservative guess
  • I also have very complex mouth parts, so we’ll call them equivalent
  • my abdomen has plenty of DoF - probably more than a spider’s
  • let’s say that their spinnerets are about as complex as my facial muscles. I don’t know much about spinneret anatomy but I have a lot of different muscle groups that I can control in my face, so this seems like a generous comparison to me

so I’ve already counted what I think is a roughly equivalent number of DoF, but I haven’t even included all of the DoF in my legs, feet, and toes (I think this is around 6, or maybe more)

so yeah I think that my body is equivalently complex to control to a spider’s body - if not moreso

obviously a spider’s brain is much smaller than mine, but it seems like brain size really doesn’t matter too much. it definitely doesn’t slow crows down. in fact I think that thought, creativity, etc. are such new “inventions” of evolution that it comes down more to optimization than raw neuron count, and I think that human brains are probably wildly, shockingly inefficient at doing what they do so well

0
0
2

I used to think that neovim just had really frustrating LSP support that is very fiddly and difficult to get working properly

now I’m starting to wonder if IDEs - in general - are fiddly, frustrating, and difficult to get working

1
0
4
re: complaining about C#
Show content

Unity takes all the fun out of game dev and replaces it with C#

1
0
3
re: complaining about C#
Show content

the weird thing is that VSCode used to have much more IDE features but they’re just all gone today? for no reason?

and like, if this was Lua or Python then I could live without an LSP but I don’t think it’s possible to write C# code without IDE features - I don’t think the language is designed to be written in a vacuum like that

1
0
5
repeated

@bebatjof @Bubotomy @futurebird wait really? a massive underground lake beneath all the dry sand? that sounds so interesting

0
0
1
Edited 1 month ago
complaining about C#
Show content

why is it so hard to get basic IDE features for C#, even when I’m using an IDE that is specifically designed to be used with C#?

I gave up on getting a C# LSP to work on neovim so I’ve been trying to use VSCode, but VSCode seems totally unaware of what methods are available, what certain methods do, what certain types are, etc. all it can do is give me basic LSP hints like “you can make this private because nothing has used it”

so I tried Visual Studio instead and that’s somehow even worse

I hate this language so much, and I hate Unity too

3
0
5
re: criticizing the design of MMOs like WoW
Show content

@vivi omg that sounds so unbelievably toxic. I’ve heard of cultures like this - there’s a very enlightening video called Why It’s Rude to Suck at Warcraft about this culture of “we’re going to treat you like a pariah if you aren’t treating the game as a serious full-time job like we are” and it’s so disgusting

0
0
2
re: criticizing the design of MMOs like WoW
Show content

@sly_vi oohh interesting! Guild Wars 1 sounds like I might enjoy it tbh - I’m kind of intrigued by the concept of synergies in an MMO. unfortunately it looks like Guild Wars Reforged has never gone below $20? so I’ll definitely need to wait for it to go down in price if I want to try it

I tried Guild Wars 2 in the past and it didn’t really hook me - but I think that’s because I was looking for a solo class fantasy (like how I play World of Warcraft). but I wonder if I’d enjoy it as kind of a hangout game for me and my friends instead - since it looks like it’s free-to-play so they wouldn’t need to buy anything

also I love how much representation it has! that’s amazing. and I’m glad you’ve had such good experiences in both games too

2
0
2
classism, homelessness
Show content

my ideal job would be one of those witches from fairytales that gives people ironic curses

like the next time I hear a techbro say “homeless people deserve to be homeless because they probably just don’t want a job” I want the power to instantly transform them into a black trans girl living out of her car

0
2
12
repeated
Bit of improbable island code of conduct that discusses forms of abuse/manipulation
Show content

ISOLATION
https://en.wikipedia.org/wiki/Isolation_to_facilitate_abuse
A common way abusers gain control of their victims is by removing their ability to talk to others and recalibrate their sense of normality. Without a reference established by talking to people in healthy relationships, the victim is less likely to realise that they're in an abusive situation.
Example: V and R, who are solid, healthy friends, have a minor disagreement that causes a little temporary friction. V grumbles about it to A. A tells V that not only is R definitely in the wrong, but that it's really weird and unreasonable of R to go there, and is V really sure that R has V's best interests in mind? A exaggerates a minor grumble into a wedge issue, with the goal of getting V to spend less time with R and more time with A. A simultaneously criticizes V's other friends (maybe suggesting that they're all supporting R over V). Later, after V and A cool down from a screaming argument, A tells V it's natural for such a passionate relationship to have the occasional shouting match - and V, having withdrawn from their friends, has nobody they can ask "Is this normal?"

1
2
1
re: criticizing the design of MMOs like WoW
Show content

@sly_vi that sounds like a really good approach! I love OSRS, which also has horizontal progression (but in a different way), and I’ve always felt like horizontal progression was a very under-appreciated concept - especially for MMOs

1
0
2
Show older