" @kirakira@furry.engineer fox that had a 5th grade understanding of math as it entered college
@fargate yeah, it makes sense that the conventions are probably pretty loosely followed, but i’m even thinking of like um… early linear algebra and really common symbols like t for time and α for angle/coefficient. it removes some of the cognitive load (at least for me) and adds a bit of context to the big string of character soup, i think
i’m sure it gets a lot less well-defined once one strays from early levels of math though 
@eclairwolf yeah!! :3 if you’re open to play i’d love to send you an invite and see what you think about it! i don’t wanna pressure you to play a game you dont like though
i dont really like playing with randoms either tbh
@eclairwolf it’s a mix of hero shooter and moba but it’s definitely trending toward moba – lanes, creeps, farming, etc. i haven’t played too much but the character roles seem a lot less rigid and it seems like most characters can hold their own in a fight. there’s also a pretty big focus on movement which is a really welcome change from the RTS-like controls of most mobas. i guess it’s kinda like smite in that way? idk i really like it though, but i’m also the wrong creature to ask because i played a normal amount of dota
i think i would have learned math easier if my teachers had stopped telling me that “we’re using [x, Δ, α] for our variable here but it can be anything!” and let me know that there are actual conventions for which symbols are used
@eclairwolf bare minimum of how a peach should be treated tbh
I have officially gone from “I don’t get why anyone likes yinglets” to “yinglets are precious and adorable and must be protected”
the urge to have all limbs and tails completely enveloping someone else until you can see their anxieties about the external world fade away