A typical pinball machine has two tilt sensors, the plumb bob tilt that is just a weight hanging from a wire and a metal ring around it. Nudging the machine causes it to move and eventually make contact to the ring and thus tilt the game on older machines or give you a warning on newer ones.
The other common one is the slam tilt sensor in the coin door. It discourages the player from kicking the coin door by ending the game immediately.
The early Ballys were however loaded with even more sensors. One unique is the drop sensor, which detects if the player lifts and drops the machine.
Another curious one is the ball roll tilt. There's a small steel ball on a track and if you try to carefully raise the machine to make the ball roll upwards, this one will detect it. The old Ballys also often have the sideways tilt sensor, which detect if you do too hard slap save on it or otherwise move it sideways.
This thing is just itching to go TILT on you!
back in the dark ages, before the invention of fun, a man named Gary Gygax had never heard of roleplaying before so he decided to invent it. but he was a giant nerd so his version of roleplaying was mostly paperwork and math, and he called it D&D
years later, computer nerds who had also never heard of roleplaying said to themselves “man I love D&D, but the paperwork and math sucks. maybe if we put the D&D in the computer, it can do all the paperwork and math for us!” so they did. and it turns out that when the computer does all the paperwork and math in D&D, what’s left is a lot of boring numbers. and the nerds decided to call their new boring number game “a roleplaying game” - because they still didn’t know what roleplaying was
later on, innovators in the RPG genre decided to put the paperwork and math back into their games, and now every time you level up you have to fill out a talent tree and apply for a +10% damage bonus on all deductible business expenses. this increases the fun
and that’s why RPGs are called RPGs to this day, even though it’s much easier to roleplay in a genre that isn’t about paperwork and numbers
All fan work is art.
Yes that includes the unedited fic shipping Peter Parker with a clone.
Yes that includes the AMV of Sasuke clips over Linkin Park.
Yes that includes every single piece of Sonic inflation art ever made.
IT. COMES. FROM. THE. HEART. IT. IS. ART.
@codingcoyote yes omg I love how they made the pixel art! and the weapons are (almost?) all various toy guns that they took photos of and then drew pixel art on top of
@YKantRachelRead I think that a lot of folks agree with you and that’s probably why they’re acting the way that they are toward LLMs
but personally it seems to me like the pace of technological progress has increased exponentially over time, and I haven’t seen any signs of it slowing down
global warming is scary but we’ve still got plenty of time to find some way to reverse it or at least survive despite it. so I’m not ready to give up on the human race yet - I think it’s still worth fighting for our survival
one of these days I want to make a post about how good the enemy designs are in Doom ‘93 because I think that’s the one thing from that game’s design that hasn’t made it to modern shooters - even indie boomer shooters that are trying to copy games like Doom or Quake
they’re incredibly distinct from each other visually and auditorily, and they all impose different limitations on the player, which makes each enemy encounter into almost like a mini puzzle (once you know the game well enough)
obviously AI in 2026 is not sentient so it’s technically okay to abuse them, gaslight them, etc.
but… someday there will be sentient AIs, and I am very worried that folks’ current deep hatred (to the point of inventing slurs) of LLMs will transfer onto sentient AIs as well
2018 kas watching someone play Detroit Become Human: we’ll definitely have AIs someday but when we do, there’s no way they’ll be abused like this in real life. people will pack-bond with basically any device that seems remotely alive, so an AI that responds like a human is going to be treated like a human - even if it’s demonstrably not sentient. not to mention how much fiction we’ve had for decades about this exact “are AIs alive?” scenario to prepare people for it. the idea of cruelty and discrimination against AIs is eye-rollingly unrealistic
2026 kas: 😬
@ww @follpvosten yeah… unfortunately I have yet to find a GUI framework that isn’t extremely complex and frustrating to use, that also has accessibility features
hmm, the leg joints are acting up, i ought to activate the nanites to have them reinforce the motors in that region through controlled strain…
It only now after some 30 years occurred to me that Ctrl+Z for Undo and Ctrl+Shift+Z for Redo are perfectly sensible shortcuts on a QWERTY keyboard, and that I should always rebind them to Ctrl+Y for my QWERTZ keyboards as the very first thing I do with every new editing software.
Try Ctrl+Shift+Y on a QWERTY keyboard without taking your hand off the mouse if you don't understand what I mean. 😅
@CherryPixelBun this is fascinating
@follpvosten that is really good to know - thank you! I feel like I’ve seen imgui everywhere lol - especially when modding other games - so I might give that a look and see if there are any bindings for languages that I like
@follpvosten ooh good to know! those are GUIs that create a window with a canvas and then directly draw pixels to the canvas, right? as opposed to using existing system APIs for creating the GUI
@CherryPixelBun this is fascinating
there need to be more GUI frameworks that simply allow you to Make A GUI with no bullshit
I want buttons and radio boxes and tabs and maybe a menu bar. and I want to put them in one of two types of containers:
that means I don’t need or want to read a 30-paragraph essay on your UI control reflow screen size update flex position system because the most advanced thing I’ll ever want to do is place a button horizontally to the left of a label
and I literally do not care what any of the UI elements look like as long as the font is big enough for me to read
and there are shockingly few ways to Make A GUI without getting far into the weeds with this overengineered bullshit