@kasdeya recently found https://learnxinyminutes.com/lua/ which doesn't fit really, and is pretty neat :-)
two of my posts are blowing up right now which means that my notifications are a mess - so I might miss some @ mentions from y’all while that’s happening - unfortunately the way that Akkoma handles notifications is not the best and I don’t have a good way to filter through them
@emberquill oof that sucks omg - and yeah that’s a very familiar experience to me. that’s how I feel about a lot of technologies that techy folks gets really excited about lol. but yes it’s Arch! unfortunately my laptop is still running Arch, but eventually I want to switch to Mint or Fedora which will hopefully be better
an American president can never be held accountable. therefore, an American president must never make a decision
omg I just found a really good way to quickly tell if I’m going to like a roguelite
I literally just need to google for “best synergies in [game]”. like for Hades 1 and 2 people just talk about standard ARPG stuff like crit chance or damage over time - but for Binding of Isaac you can learn about tons of cool options
also it seems like maybe I dismissed Slay the Spire too quickly. you can unlock some pretty cool synergies later in the game
@Undead_Zeratul omgg at least it’s not just me I guess - but I’m sorry you deal with that too
genuinely, me trying to learn Unity has me questioning if it will ever be possible for me to write
because if all three of those things can’t be true at once then what the fuck am I doing
pro tip: if learning Unity causes you to have an existential crisis then maybe you should try not learning Unity instead
to be honest video games need a good recommendation engine like what Spotify or Pandora have for music, or even what YouTube has for videos. Steam’s recommendations are absolute trash
I wish I could tell Steam to only show me games that would still be fun if I skipped all of the story. I feel like that would eliminate a lot of time spent watching game trailers to try to gauge how story-focused they are
@kasdeya Brodie, "Starting FORTH", 1st ed, 1981 is a tour de force of the third category.
There's now a PDF:
https://www.forth.com/wp-content/uploads/2018/01/Starting-FORTH.pdf
@tempest I would love to see this more often tbh. I think it’s really important to consider what kind of audience you’re writing a tutorial for, and explain that at the start. it helps the reader a lot, but I think it probably also helps the writer too - so they explicitly know what audience they’re writing for
@smolcasm I actually really do too lol. the cutesy comparisons hold my interest and help me understand things much better. I once found a FORTH tutorial that anthropomorphized all of the different FORTH keywords as different characters and machines and it was super cute
there are three kinds of programming tutorials:
I feel like there’s a certain type of personality that is drawn to Linux because they like solving software problems and Linux gives them lots of software problems to solve
but eventually they get too good at solving Linux problems and get bored, so they switch to Arch - which delivers new software problems to their computer all the time. but eventually they get too good at solving Arch problems so they switch to NixOS, which is an infinite wellspring of software problems to solve
Rust is the language that you learn if you want to make your programming harder on purpose. either you need the speed for something or you’re a masochist there is no in-between
I’m thinking back to the OOP command pattern where instead of using a closure which is like one line of code, you have to create:
why? because this pattern was invented for compiled OOP languages where everything sucks and this is genuinely the easiest way to express the very simple idea of “a function you can call”
every compiled language I’ve tried to learn has been such a massive pain in the ass that it made me reconsider whether I liked programming at all or if I only liked the ~3 languages that I use