hey why did windows XP do the thing sometimes where you drag a window and it makes a bunch of copies of the window under it?
@0x4d6165 i was pretty sure there'd be an old new thing post about whatever cursed win32 design decision made this happen, but if it exists i can't find it :/
@0x4d6165 if the surface under the window was not being redrawn (for whatever reason, like some software crashed or froze), then every time you moved a window, the area where the window used to be keeps looking the same. you also see this effect e.g. when looking out of bounds in doom (1993).
in general, if nothing draws onto an area of the screen, then that area just keeps whatever pixels it had previously
@0x4d6165 what's *supposed* to happen is: you move the window, and then the OS tells the underlying surface that it needs to redraw that newly exposed area. this issue stopped happening from vista onward because it draws windows in an entirely different way