a lot of Titanfall 2’s story feels like it was written in a very rule-of-cool way where things make no sense if you think about them for more than a second, but I have to give them props for going out of their way to establish two details that most games would completely gloss over:
both of these details were honestly so refreshing when they happened
come to think of it, they even explain why you can run so fast, how you can double-jump, and even why you have air control (you have a jetpack thing that tries to figure out how you want to move and help you do it)