Conversation
Edited 5 days ago

I feel like pauseable-real-time is very underappreciated. it’s not just very satisfying to people like me, but it’s also a helpful accessibility tool for those with slow reaction times or anyone who needs time to think. I feel like it’s mostly associated with strategy games but I’d love to see more genres add it - especially tower defense games like BTD6 (which I’ve been obsessed with lately. it’s a Very Good Game)

to be honest I would probably overuse it in BTD6 but it would also help me manage the chaos of some of the later free play rounds. plus I could pause when I feel like things are going badly and take a moment to think about how to respond, which would actually help me engage even more deeply with the game’s systems (like abilities, which I mostly don’t touch)

1
4
8

@kasdeya I thought I remembered a pause function in previous BTD games, but websites are not confirming this, so I might have imagined it. Nonetheless, https://www.bloonswiki.com/Hotkey lists the ` (backtick) key as pausing the game in BTD6.

1
0
1

@wizzwizz4 ooh thank you! I’ll probably give this a try the next time I’m playing. I know that it’s possible to pause with Esc but that opens the pause menu of course - which isn’t quite what I’d want, but does help give me time to think

1
0
0

@kasdeya I think ` also opens the pause menu, just more directly. (Esc will dismiss other menus before it opens the pause menu.)

0
0
1

potentially hazardous object

@kasdeya SimAnt and the isometric Baldur's Gates my beloved
1
0
2