making a game, but it’s too short and simple? players not addicted enough? want to add a dark pattern to artificially increase complexity, get them addicted, and pad out playtime indefinitely?
try adding soulless RPG progression
you will certainly not regret forcing RPG progression into your game
@kasdeya 0.3% increased crit hit chance??? I'm enjoying it already
@kasdeya I'm never forgiving Doom 2016 for pulling this shit. 'Just play a shittier Doomguy' shouldn't have been a decision I had to make to enjoy fucking Doom of all things.
@thepi yes omgg Doom 2018 and Doom Eternal have some of the most overengineered progression systems I’ve ever seen in the shooter genre. I was fucking amazed when Doom Eternal’s onboarding process just kept introducing more and more and more new mechanics and upgrade systems lol