ughh Second Wind’s most anticipated games of 2026 are entirely story-driven fuck off
story-driven games are just a manipulation tactic to make you feel personally involved in what happens in a story so the writer can use that to hurt you more deeply
(I don’t actually mean this I’m just bitter)
writers have the power to inspire the weak and downtrodden, to change people’s perspectives, to help the traumatized process and heal from their trauma, to create hope and show a way forward. but instead they repeatedly choose to add more pain, hopelessness, and suffering to this world - and people love it. it’s all they want. anything else is treated as wrong somehow. it’s called “bad writing” or “childish” or “boring”. life is pain, and why should art be any different? why should our only escape from the horrors of daily life be anything other than more of exactly the same horrors?