aaa I’ve officially hit a point in the Starcraft 2 campaign where the complexity is too much for me and the amount of APM spam that’s required for me to succeed is more than I can manage - even on casual difficulty at the slowest speed T_T also there are time limits for everything now
I wish someone would make a chill RTS where this kind of stuff isn’t required. I might give Company of Heroes 3 another try. although the WW2 theming is pretty bland to me, I really like that it has pausable real-time
I really want someone to make a game that’s as chill as Pikmin, except it’s an RTS. if I weren’t so disillusioned about game dev I’d probably try to make that lol
Passoca Witch
@kasdeya where (in which point in the game) did you drop it?
Passoca Witch
@kasdeya I'm planning to make a rts, because I love SC 2 and no one managed to make an rts that satisfy me in this regard and also because the last mission in wings of liberty got too overwhelming to me xD
@passocacornio I was at the mission where Tychus uses the giant Dominion mech to take over the TV networks and spread news to everyone about how corrupt Mengsk is
during that mission the enemy was using siege tanks against me to destroy my defenses from outside of my field-of-vision so I didn’t know how to deal with that (especially since I hadn’t prepared any response to that in advance)
they also used vikings to attack my base from the cliffs to the north which I had absolutely no idea how to respond to lol. I tried sending reapers up there but they got completely shredded, and by the time I had even built them the vikings had already destroyed my factory so I gave up
I’ve been replaying the older missions because I like the lower difficulty and also because I’m hoping I can learn to play better so I can handle that mission better in the future - but omg I wish I could just pause the game and look over the map and think about what’s going on T_T I hate that the game won’t let me do that
@passocacornio oohh that’s really cool! what would you want to do differently compared to Starcraft 2?
Passoca Witch
@kasdeya appart from the story, game mechanics I want to give it a lot of quality of life stuff (I didn't think which yet because I'm too early in the process), but I like how they deal with the upgrade path (if you go help in x place you will gain access to this upgrade, but you will lose access to the other upgrade you would gain if you choose the other locked missio) so I would also iterate in this, but instead of locking it in mission decision I would make it more interactive (maybe you could make an early decision that would determine the short term mutations/tech upgrade you could get and given this decisions). and in term of gameplay, mechanics, etc I have a real desire to make it controller friendly, so it can't be too overwhelming because controller have a lot of limitations and I don't wanna make the rts warhammer 40k-like as starcraft is
Passoca Witch
@kasdeya would you feel bad using cheats? cuz they help a lot
@passocacornio those all sound like great goals, and honestly that sounds like an RTS that I might enjoy playing a lot. once you have a working prototype, maybe I could playtest it for you? if you wanted that. although I’m very weird about RTSes lol and basically don’t play them, so that might not be much help
@passocacornio omg there are cheats for Wings of Liberty? that’s amazing - I’m going to look those up
Passoca Witch
@kasdeya I can send you for testing (if I manage to finish the prototype this decade xD)
@passocacornio ooh thank you! yeah I’d love to give feedback if that would help