I was really, extremely not expecting to enjoy Titanfall 2. AAA games and me just don’t get along - especially not ones with a story and cutscenes. but somehow TItanfall 2 just does everything right. the enemies respond in a very satisfying, verisimilar way to being shot. the story is an unapologetic power fantasy (it does try to jerk some tears towards the end but I deliberately didn’t get attached to the characters because I knew they’d try to pull something like that). and the game even runs really really well, plus there’s basically no input lag whatsoever. AAA games always feel clunky, sluggish, and microstutter-y on my system so that was a really welcome surprise. I think it helps a lot that they’re using the Source engine
somehow I’m even enjoying the mech combat parts, despite the fact that they do a lot of things that - in theory - I really don’t like to see in shooters
so yeah idk - I’m confused that a AAA studio made a game that I’m enjoying this much, but I’m really happy that it happened. if only they had focused entirely on the singleplayer, then it would’ve been perfect
@kasdeya we're really glad you enjoyed it!