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Edited 10 months ago

my extremely accurate and not-at-all wishful thinking predictions for gaming news in 2025:

Bethesda announces that they will stop using the GameBryo/Creation engine and are going to work with the modding community to create a robust set of modding/development tools for Unreal instead, while also porting all useful functionality from Creation to their new engine. the project is expected to take several years, but is going to happen alongside a remake of Oblivion that is going to use Morrowind’s dialog system and emphasize player freedom even more than the original. also they’re going to be releasing the source code for all of their previous games so that the modding community can just go fucking crazy

the indie world becomes obsessed with scifi tactical shooters inspired by Hideous Destructor and GZDoom modding. it becomes yet another massive indie trend until AAA studios try to capitalize on it

id reveals that they’re officially renaming DOOM (2016) to Doom: The Newer One (2016) to avoid any further confusion. also they’re giving up on Doom: The Dark Ages because “we still can’t figure out what makes the original Doom fun, even after three games.” instead, their next project is going to be teaming up with the creators of Hideous Destructor to create a spiritual successor set in the Doom universe - jumping on the AAA bandwagon

Ubisoft announces that the next Watch Dogs game is going to be a remake of Watch Dogs 2 and this time there will be no crunching or deadlines at any time during development, adding “we don’t know what we were thinking last time. for the remake we’re going to give our workers the time and space needed to make something that’s actually well-written and high-effort”

EA publicly apologizes for using the name “Star Wars: Battlefront” for their low-effort microtransaction trash. then they reveal that they’re going to remake and expand the original Battlefront games in the Frostbite engine while keeping as true to the original gameplay as possible

Shigeru Miyamoto reveals that Pikmin 5 is going to have RTS controls that will work using the Switch 2’s mouse mode, and it will also be available on PC

Skyrim made so much money that all AAA studios and publishers become Skyrim-lusted. they all collectively give up on launching live service matchmaking hero-shooters and start releasing immersive first-person open world roleplaying games with a heavy emphasis on emergent systems, atmosphere, and player freedom. also they’re going to make these games as moddable as possible

all JRPG studios start focusing on the Skyrim formula too and their games are full of adorable anime characters that you can make friends with and date. also they completely give up on overcomplicated RPG mechanics and focus that energy into food and cool clothes/armor like in Monster Hunter

Nintendo announces that their next Zelda project will have a tone and art style similar to the child Link parts of Ocarina of Time with gameplay heavily inspired by Wind Waker, but they’re going to de-emphasize cutscene- and dialog-based storytelling and you can disable scrolling text in the main menu

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@kasdeya funny enough i was just talking about switch 2 predictions with my gf and she also called "pikmin 5 with mouse mode rts controls"

it's such a natural use of the joycon 2.0 mouse imo

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@eclairwolf I genuinely really want “Pikmin-like” to become its own RTS subgenre at this point, and I feel like Nintendo showing how Pikmin could work with mouse controls would go a long way towards accomplishing that

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@kasdeya is this what i sounded like when i was a redditor? lmao /lh

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