something that #HideousDestructor does that I would love to see in more games with #milsim elements is that it’s stylized. the weapons are often quirky scifi tech that jams, cooks off, or has DRM that you have to work around. and that lets it contrive its mechanics for fun gameplay while still feeling verisimilar. for example I feel like in most milsims you’re forced to choose between a bunch of near-identical rifles that are meticulously based on real-world weapons. but in #HDest each weapon feels incredibly unique from every other weapon and each one has its own niche
the ZM66 is a piece of shit but it can pierce through armor, whereas the shotgun has incredibly plentiful ammo and is easy to aim but armor stops it dead. and even the shotgun itself has two firing modes, and both of them have interesting pros and cons (semi-auto can jam, which can throw off your firing rhythm, whereas pump-action is much slower but more consistent)
anyway idk I just want more stylized milsim-like games that have cool mechanics like that, instead of milsims that are set in beige-brown modern military land with super bland modern military tech